public void Next() { switch (SceneChanger.CurrentScene()) { case "Level01": SceneChanger.ChangeScene("Level02"); break; case "Level02": SceneChanger.ChangeScene("Level03"); break; case "Level03": SceneChanger.ChangeScene("MainMenu"); break; default: break; } }
public void Restart() { SceneChanger.ChangeScene(SceneChanger.CurrentScene()); }