public void GetPacketLengthTest() { ReceiveQueue target = new ReceiveQueue(); // TODO: 初始化为适当的值 long expected = 0; // TODO: 初始化为适当的值 long actual; actual = target.GetPacketLength(); Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal static void MessagePump_ProcessReceive(object sender, NetStateEventArgs eventArgs) { LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...){0}", Thread.CurrentThread.Name); if (eventArgs.NetState == null) { Debug.WriteLine("ProcessNet.EventDelegateProcessReceive(...) - netState == null error!"); return; } ReceiveQueue l_ReceiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if (l_ReceiveQueueBuffer == null) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - byteQueueBuffer == null error!"); return; } LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...)-Length={0},{1}", l_ReceiveQueueBuffer.Length, Thread.CurrentThread.Name); if (l_ReceiveQueueBuffer.Length < PACKAGE_HEAD) { // 等待数据包的完整 return; } long l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据 while (l_iReceiveBufferLength >= PACKAGE_HEAD) { // ReceiveQueue内部已经有锁定 long l_iPacketSize = l_ReceiveQueueBuffer.GetPacketLength(); if (l_iPacketSize < PACKAGE_HEAD) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - iPacketSize <= 0 error!"); eventArgs.NetState.Dispose(); // 断开 return; } if (l_iReceiveBufferLength < l_iPacketSize) { // 等待数据包的完整 break; } if (l_iPacketSize > BUFFER_SIZE) // 数据包过大 { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - iPacketSize > BUFFER_SIZE error!"); eventArgs.NetState.Dispose(); // 断开 return; } // 获取空数据 byte[] l_PacketBuffer = m_ProcessorBuffers.AcquireBuffer(); // ReceiveQueue内部已经有锁定 long l_iReturnPacketSize = l_ReceiveQueueBuffer.Dequeue(ref l_PacketBuffer, 0, l_iPacketSize); // 获取的数据不相同 if (l_iReturnPacketSize != l_iPacketSize) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - iReturnPacketSize != iPacketSize error!"); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); eventArgs.NetState.Dispose(); // 断开 return; } ////////////////////////////////////////////////////////////////////////// using (StreamWriter streamWriter = new StreamWriter("PreIn_Packets.log", true)) { byte[] byteBuffer = l_PacketBuffer; if (byteBuffer.Length > 0) { streamWriter.WriteLine("客户端: {0} 未经解密过的信息包 长度 = 0x{1:X4} ID = Unknown", eventArgs.NetState, l_iPacketSize); streamWriter.WriteLine("--------------------------------------------------------------------------"); } using (MemoryStream memoryStream = new MemoryStream(byteBuffer)) Utility.FormatBuffer(streamWriter, memoryStream, l_iPacketSize); streamWriter.WriteLine(); streamWriter.WriteLine(); } ////////////////////////////////////////////////////////////////////////// try { // 解密数据包 ROSECrypt.CryptPacket(ref l_PacketBuffer, eventArgs.NetState.EncoderSeed); } catch { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - ROSECrypt.CryptPacket(...) Exception error!"); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 读取的数据包 PacketReader l_PacketReader = new PacketReader(l_PacketBuffer, l_iPacketSize, PACKAGE_HEAD /*包的长度大小-2个字节、ID大小-2个字节、未用数据大小-2个字节, 6个字节跳过*/); ////////////////////////////////////////////////////////////////////////// using (StreamWriter streamWriter = new StreamWriter("In_Packets.log", true)) { byte[] byteBuffer = l_PacketBuffer; if (byteBuffer.Length > 0) { streamWriter.WriteLine("客户端: {0} 经解密过的信息包 长度 = 0x{1:X4} ID = 0x{2:X4}", eventArgs.NetState, l_iPacketSize, l_PacketReader.GetPacketID()); streamWriter.WriteLine("--------------------------------------------------------------------------"); } using (MemoryStream memoryStream = new MemoryStream(byteBuffer)) Utility.FormatBuffer(streamWriter, memoryStream, l_iPacketSize); streamWriter.WriteLine(); streamWriter.WriteLine(); } ////////////////////////////////////////////////////////////////////////// // 获取数据包命令的ID long l_iPacketID = l_PacketReader.GetPacketID(); LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...)-Packet ID = 0x{0:X4}", l_iPacketID); // 获取处理数据包的实例 PacketHandler l_PacketHandler = PacketHandlers.GetHandler(l_iPacketID); if (l_PacketHandler == null) // 说明还没有解开当前的数据包内容 { l_PacketReader.Trace(eventArgs.NetState); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); // 获取剩下的数据长度 l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long l_iPacketHandlerLength = l_PacketHandler.Length; if (l_iPacketHandlerLength > l_iReturnPacketSize) // 包需求的数据大小大于得到的数据大小 { // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); eventArgs.NetState.Dispose(); // 断开 return; } PacketProfile l_PacketProfile = PacketProfile.GetIncomingProfile(l_iPacketID); DateTime dateTimeStart = (l_PacketProfile == null ? DateTime.MinValue : DateTime.Now); { l_PacketHandler.OnReceive(eventArgs.NetState, l_PacketReader); } if (l_PacketProfile != null) { l_PacketProfile.Record(l_iPacketHandlerLength, DateTime.Now - dateTimeStart); } // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); // 获取剩下的数据长度 l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; } }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal void ConnecterProcessReceive(object sender, NetStateEventArgs eventArgs) { if (eventArgs.NetState == null) { throw new Exception("Domain.ConnecterProcessReceive(...) - netState == null error!"); } if (eventArgs.NetState.ReceiveBuffer == null) { throw new Exception("Domain.ConnecterProcessReceive(...) - eventArgs.NetState.ReceiveBuffer == null error!"); } ReceiveQueue receiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if (receiveQueueBuffer.Length < PACKAGE_HEAD) { // 等待数据包的完整 return; } long iReceiveBufferLength = receiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据 while (iReceiveBufferLength >= PACKAGE_HEAD) { // ReceiveQueue内部已经有锁定 long iPacketSize = receiveQueueBuffer.GetPacketLength(); if (iPacketSize < PACKAGE_HEAD) { LOGs.WriteLine(LogMessageType.MSG_ERROR, "Domain.ConnecterProcessReceive(...) - iPacketSize < PACKAGE_HEAD error!"); eventArgs.NetState.Dispose(); // 断开 return; } if (iReceiveBufferLength < iPacketSize) { // 等待数据包的完整 break; } if (iPacketSize > BUFFER_SIZE) // 数据包过大 { LOGs.WriteLine(LogMessageType.MSG_ERROR, "Domain.ConnecterProcessReceive(...) - iPacketSize > BUFFER_SIZE error!"); eventArgs.NetState.Dispose(); // 断开 return; } // 获取空数据 byte[] packetBuffer = m_ProcessorBuffers.AcquireBuffer(); // ReceiveQueue内部已经有锁定 long iReturnPacketSize = receiveQueueBuffer.Dequeue(ref packetBuffer, 0, iPacketSize); // 获取的数据不相同 if (iReturnPacketSize != iPacketSize) { LOGs.WriteLine(LogMessageType.MSG_ERROR, "Domain.ConnecterProcessReceive(...) - iReturnPacketSize != iPacketSize error!"); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 读取的数据包 PacketReader packetReader = new PacketReader(packetBuffer, iPacketSize, PACKAGE_HEAD /*包的长度大小-2个字节、ID大小-2个字节, 4个字节跳过*/, new EventHandler <PacketIdInfoEventArgs>(this.GetPacketID)); // 获取数据包命令的ID long iPacketID = packetReader.GetPacketID(); // 获取处理数据包的实例 PacketHandler packetHandler = DomainPacketHandlers.GetHandler(iPacketID); if (packetHandler == null) // 说明还没有解开当前的数据包内容 { packetReader.Trace(eventArgs.NetState); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long iPacketHandlerLength = packetHandler.Length; if (iPacketHandlerLength > iReturnPacketSize) // 包需求的数据大小大于得到的数据大小 { // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 处理数据 packetHandler.OnReceive(eventArgs.NetState, packetReader); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; } }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal static void RealmProcessReceive(object sender, NetStateEventArgs eventArgs) { LOGs.WriteLine(LogMessageType.MSG_HACK, "Realm_ProcessReceive......= {0}", eventArgs.NetState.ReceiveBuffer.Length); if (eventArgs.NetState == null) { Debug.WriteLine("ProcessNet.Realm_ProcessReceive(...) - eventArgs.NetState == null error!"); return; } ReceiveQueue receiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if (receiveQueueBuffer == null) { Debug.WriteLine("ProcessNet.Realm_ProcessReceive(...) - receiveQueueBuffer == null error!"); return; } if (receiveQueueBuffer.Length < REALM_HEAD_SIZE) { // 等待数据包的完整 return; } long iReceiveBufferLength = receiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据 while (iReceiveBufferLength >= REALM_HEAD_SIZE) { // 获取包的 ID long iPacketID = receiveQueueBuffer.GetPacketID(); // 获取包的 命令ID长度 long iPacketLength = receiveQueueBuffer.GetPacketLength(); // 获取包的全部长度 long iPacketFullLength = iPacketLength + REALM_HEAD_SIZE; // 等待数据包的完整 if (iReceiveBufferLength < iPacketFullLength) { break; } if (iPacketLength > BUFFER_SIZE) // 数据包过大 { Debug.WriteLine("ProcessNet.Realm_ProcessReceive(...) - iPacketLength > BUFFER_SIZE error!"); eventArgs.NetState.Dispose(); // 断开 return; } // 获取空数据 byte[] packetBuffer = s_ProcessorBuffers.AcquireBuffer(); // 获取数据内容 long iReturnPacketSize = receiveQueueBuffer.Dequeue(ref packetBuffer, 0, iPacketFullLength); // 获取的数据不相同 if (iReturnPacketSize != iPacketFullLength) { Debug.WriteLine("ProcessNet.Realm_ProcessReceive(...) - iReturnPacketSize != iPacketFullLength error!"); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } ////////////////////////////////////////////////////////////////////////// // 输出信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack(packetBuffer, iPacketFullLength, "Realm_In_Packets.log", eventArgs.NetState.ToString(), iPacketID, RealmOpCodeName.GetRealmOpCodeName(iPacketID)); ////////////////////////////////////////////////////////////////////////// // 读取的数据包 PacketReader packetReader = new PacketReader(packetBuffer, iPacketFullLength, REALM_HEAD_SIZE /*包的ID大小-1个字节、长度大小-2个字节, 3个字节跳过*/); // 获取处理数据包的实例 PacketHandler packetHandler = ProcessServer.RealmPacketHandlers.GetHandler(iPacketID); if (packetHandler == null) // 说明还没有解开当前的数据包内容 { ////////////////////////////////////////////////////////////////////////// // 输出信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack(packetBuffer, iPacketFullLength, "Realm_Unknown_Packets.log", eventArgs.NetState.ToString(), iPacketID, RealmOpCodeName.GetRealmOpCodeName(iPacketID)); ////////////////////////////////////////////////////////////////////////// // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long iPacketHandlerLength = packetHandler.Length; if (iPacketHandlerLength > iReturnPacketSize) // 包需求的数据大小大于得到的数据大小 { // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 处理数据 packetHandler.OnReceive(eventArgs.NetState, packetReader); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; } }