private IEnumerator DoParse() { int msgCount = 0; int msgCountAcc = 0; float timeAcc = 0; while (true) { msgCount = ReceiveQueue.GetCount(); if (msgCount > 0) { for (int loop = 0; loop < msgCount; loop++) { msgHandler.HandleMsg(ReceiveQueue.SyncDequeMsg()); } } timeAcc += Time.deltaTime; msgCountAcc += msgCount; if (timeAcc > 1) { timeAcc = 0; msgCountAcc = 0; } yield return(null); } }
private IEnumerator DoParse() { int msgCount; while (true) { msgCount = ReceiveQueue.GetCount(); if (msgCount > 0) { for (int loop = 0; loop < msgCount; loop++) { ParseMsg(ReceiveQueue.DequeMsg()); } } yield return(null); } }
private IEnumerator PerformanceChecker() { float timeAcc = 0; int fpsCount = 0; int msgAcc = 0; while (true) { timeAcc += Time.deltaTime; msgAcc += ReceiveQueue.GetCount(); fpsCount++; if (timeAcc >= 1) { fpsText.text = fpsCount.ToString() + " / " + msgAcc; msgAcc = 0; fpsCount = 0; timeAcc = 0; } yield return(null); } }