Exemplo n.º 1
0
        public void GetPacketLengthTest()
        {
            ReceiveQueue target   = new ReceiveQueue(); // TODO: 初始化为适当的值
            long         expected = 0;                  // TODO: 初始化为适当的值
            long         actual;

            actual = target.GetPacketLength();
            Assert.AreEqual(expected, actual);
            Assert.Inconclusive("验证此测试方法的正确性。");
        }
Exemplo n.º 2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="netState"></param>
        internal static void MessagePump_ProcessReceive(object sender, NetStateEventArgs eventArgs)
        {
            LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...){0}", Thread.CurrentThread.Name);

            if (eventArgs.NetState == null)
            {
                Debug.WriteLine("ProcessNet.EventDelegateProcessReceive(...) - netState == null error!");
                return;
            }

            ReceiveQueue l_ReceiveQueueBuffer = eventArgs.NetState.ReceiveBuffer;

            if (l_ReceiveQueueBuffer == null)
            {
                Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - byteQueueBuffer == null error!");
                return;
            }

            LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...)-Length={0},{1}", l_ReceiveQueueBuffer.Length, Thread.CurrentThread.Name);

            if (l_ReceiveQueueBuffer.Length < PACKAGE_HEAD)
            {
                                                              // 等待数据包的完整
                return;
            }

            long l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据

            while (l_iReceiveBufferLength >= PACKAGE_HEAD)
            {
                // ReceiveQueue内部已经有锁定
                long l_iPacketSize = l_ReceiveQueueBuffer.GetPacketLength();
                if (l_iPacketSize < PACKAGE_HEAD)
                {
                    Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - iPacketSize <= 0 error!");

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }

                if (l_iReceiveBufferLength < l_iPacketSize)
                {
                                                              // 等待数据包的完整
                    break;
                }

                if (l_iPacketSize > BUFFER_SIZE)   // 数据包过大
                {
                    Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - iPacketSize > BUFFER_SIZE error!");

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }

                // 获取空数据
                byte[] l_PacketBuffer = m_ProcessorBuffers.AcquireBuffer();

                // ReceiveQueue内部已经有锁定
                long l_iReturnPacketSize = l_ReceiveQueueBuffer.Dequeue(ref l_PacketBuffer, 0, l_iPacketSize);

                // 获取的数据不相同
                if (l_iReturnPacketSize != l_iPacketSize)
                {
                    Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - iReturnPacketSize != iPacketSize error!");

                    // 返回内存池
                    m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer);

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }

                //////////////////////////////////////////////////////////////////////////
                using (StreamWriter streamWriter = new StreamWriter("PreIn_Packets.log", true))
                {
                    byte[] byteBuffer = l_PacketBuffer;

                    if (byteBuffer.Length > 0)
                    {
                        streamWriter.WriteLine("客户端:  {0}  未经解密过的信息包 长度 = 0x{1:X4} ID = Unknown", eventArgs.NetState, l_iPacketSize);
                        streamWriter.WriteLine("--------------------------------------------------------------------------");
                    }

                    using (MemoryStream memoryStream = new MemoryStream(byteBuffer))
                        Utility.FormatBuffer(streamWriter, memoryStream, l_iPacketSize);

                    streamWriter.WriteLine();
                    streamWriter.WriteLine();
                }
                //////////////////////////////////////////////////////////////////////////

                try
                {
                    // 解密数据包
                    ROSECrypt.CryptPacket(ref l_PacketBuffer, eventArgs.NetState.EncoderSeed);
                }
                catch
                {
                    Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - ROSECrypt.CryptPacket(...) Exception error!");

                    // 返回内存池
                    m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer);

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }

                // 读取的数据包
                PacketReader l_PacketReader = new PacketReader(l_PacketBuffer, l_iPacketSize, PACKAGE_HEAD /*包的长度大小-2个字节、ID大小-2个字节、未用数据大小-2个字节, 6个字节跳过*/);

                //////////////////////////////////////////////////////////////////////////
                using (StreamWriter streamWriter = new StreamWriter("In_Packets.log", true))
                {
                    byte[] byteBuffer = l_PacketBuffer;

                    if (byteBuffer.Length > 0)
                    {
                        streamWriter.WriteLine("客户端:  {0}  经解密过的信息包 长度 = 0x{1:X4} ID = 0x{2:X4}", eventArgs.NetState, l_iPacketSize, l_PacketReader.GetPacketID());
                        streamWriter.WriteLine("--------------------------------------------------------------------------");
                    }

                    using (MemoryStream memoryStream = new MemoryStream(byteBuffer))
                        Utility.FormatBuffer(streamWriter, memoryStream, l_iPacketSize);

                    streamWriter.WriteLine();
                    streamWriter.WriteLine();
                }
                //////////////////////////////////////////////////////////////////////////

                // 获取数据包命令的ID
                long l_iPacketID = l_PacketReader.GetPacketID();

                LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...)-Packet ID = 0x{0:X4}", l_iPacketID);

                // 获取处理数据包的实例
                PacketHandler l_PacketHandler = PacketHandlers.GetHandler(l_iPacketID);
                if (l_PacketHandler == null)   // 说明还没有解开当前的数据包内容
                {
                    l_PacketReader.Trace(eventArgs.NetState);

                    // 返回内存池
                    m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer);

                    // 获取剩下的数据长度
                    l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length;

                    continue;
                }

                // 当前需处理的数据包的大小
                long l_iPacketHandlerLength = l_PacketHandler.Length;
                if (l_iPacketHandlerLength > l_iReturnPacketSize)   // 包需求的数据大小大于得到的数据大小
                {
                    // 返回内存池
                    m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer);

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }

                PacketProfile l_PacketProfile = PacketProfile.GetIncomingProfile(l_iPacketID);
                DateTime      dateTimeStart   = (l_PacketProfile == null ? DateTime.MinValue : DateTime.Now);
                {
                    l_PacketHandler.OnReceive(eventArgs.NetState, l_PacketReader);
                }
                if (l_PacketProfile != null)
                {
                    l_PacketProfile.Record(l_iPacketHandlerLength, DateTime.Now - dateTimeStart);
                }

                // 返回内存池
                m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer);

                // 获取剩下的数据长度
                l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length;
            }
        }
Exemplo n.º 3
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="netState"></param>
        internal void ConnecterProcessReceive(object sender, NetStateEventArgs eventArgs)
        {
            if (eventArgs.NetState == null)
            {
                throw new Exception("Domain.ConnecterProcessReceive(...) - netState == null error!");
            }

            if (eventArgs.NetState.ReceiveBuffer == null)
            {
                throw new Exception("Domain.ConnecterProcessReceive(...) - eventArgs.NetState.ReceiveBuffer == null error!");
            }

            ReceiveQueue receiveQueueBuffer = eventArgs.NetState.ReceiveBuffer;

            if (receiveQueueBuffer.Length < PACKAGE_HEAD)
            {
                                                            // 等待数据包的完整
                return;
            }

            long iReceiveBufferLength = receiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据

            while (iReceiveBufferLength >= PACKAGE_HEAD)
            {
                // ReceiveQueue内部已经有锁定
                long iPacketSize = receiveQueueBuffer.GetPacketLength();
                if (iPacketSize < PACKAGE_HEAD)
                {
                    LOGs.WriteLine(LogMessageType.MSG_ERROR, "Domain.ConnecterProcessReceive(...) - iPacketSize < PACKAGE_HEAD error!");

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }

                if (iReceiveBufferLength < iPacketSize)
                {
                                                          // 等待数据包的完整
                    break;
                }

                if (iPacketSize > BUFFER_SIZE)   // 数据包过大
                {
                    LOGs.WriteLine(LogMessageType.MSG_ERROR, "Domain.ConnecterProcessReceive(...) - iPacketSize > BUFFER_SIZE error!");

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }

                // 获取空数据
                byte[] packetBuffer = m_ProcessorBuffers.AcquireBuffer();

                // ReceiveQueue内部已经有锁定
                long iReturnPacketSize = receiveQueueBuffer.Dequeue(ref packetBuffer, 0, iPacketSize);

                // 获取的数据不相同
                if (iReturnPacketSize != iPacketSize)
                {
                    LOGs.WriteLine(LogMessageType.MSG_ERROR, "Domain.ConnecterProcessReceive(...) - iReturnPacketSize != iPacketSize error!");

                    // 返回内存池
                    m_ProcessorBuffers.ReleaseBuffer(packetBuffer);

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }

                // 读取的数据包
                PacketReader packetReader = new PacketReader(packetBuffer, iPacketSize,
                                                             PACKAGE_HEAD /*包的长度大小-2个字节、ID大小-2个字节, 4个字节跳过*/,
                                                             new EventHandler <PacketIdInfoEventArgs>(this.GetPacketID));

                // 获取数据包命令的ID
                long iPacketID = packetReader.GetPacketID();

                // 获取处理数据包的实例
                PacketHandler packetHandler = DomainPacketHandlers.GetHandler(iPacketID);
                if (packetHandler == null)   // 说明还没有解开当前的数据包内容
                {
                    packetReader.Trace(eventArgs.NetState);

                    // 返回内存池
                    m_ProcessorBuffers.ReleaseBuffer(packetBuffer);

                    // 获取剩下的数据长度
                    iReceiveBufferLength = receiveQueueBuffer.Length;

                    continue;
                }

                // 当前需处理的数据包的大小
                long iPacketHandlerLength = packetHandler.Length;
                if (iPacketHandlerLength > iReturnPacketSize)   // 包需求的数据大小大于得到的数据大小
                {
                    // 返回内存池
                    m_ProcessorBuffers.ReleaseBuffer(packetBuffer);

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }

                // 处理数据
                packetHandler.OnReceive(eventArgs.NetState, packetReader);

                // 返回内存池
                m_ProcessorBuffers.ReleaseBuffer(packetBuffer);

                // 获取剩下的数据长度
                iReceiveBufferLength = receiveQueueBuffer.Length;
            }
        }
Exemplo n.º 4
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="netState"></param>
        internal static void RealmProcessReceive(object sender, NetStateEventArgs eventArgs)
        {
            LOGs.WriteLine(LogMessageType.MSG_HACK, "Realm_ProcessReceive......= {0}", eventArgs.NetState.ReceiveBuffer.Length);

            if (eventArgs.NetState == null)
            {
                Debug.WriteLine("ProcessNet.Realm_ProcessReceive(...) - eventArgs.NetState == null error!");
                return;
            }

            ReceiveQueue receiveQueueBuffer = eventArgs.NetState.ReceiveBuffer;

            if (receiveQueueBuffer == null)
            {
                Debug.WriteLine("ProcessNet.Realm_ProcessReceive(...) - receiveQueueBuffer == null error!");
                return;
            }

            if (receiveQueueBuffer.Length < REALM_HEAD_SIZE)
            {
                                                               // 等待数据包的完整
                return;
            }

            long iReceiveBufferLength = receiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据

            while (iReceiveBufferLength >= REALM_HEAD_SIZE)
            {
                // 获取包的 ID
                long iPacketID = receiveQueueBuffer.GetPacketID();

                // 获取包的 命令ID长度
                long iPacketLength = receiveQueueBuffer.GetPacketLength();

                // 获取包的全部长度
                long iPacketFullLength = iPacketLength + REALM_HEAD_SIZE;

                // 等待数据包的完整
                if (iReceiveBufferLength < iPacketFullLength)
                {
                    break;
                }

                if (iPacketLength > BUFFER_SIZE)   // 数据包过大
                {
                    Debug.WriteLine("ProcessNet.Realm_ProcessReceive(...) - iPacketLength > BUFFER_SIZE error!");

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }

                // 获取空数据
                byte[] packetBuffer = s_ProcessorBuffers.AcquireBuffer();

                // 获取数据内容
                long iReturnPacketSize = receiveQueueBuffer.Dequeue(ref packetBuffer, 0, iPacketFullLength);

                // 获取的数据不相同
                if (iReturnPacketSize != iPacketFullLength)
                {
                    Debug.WriteLine("ProcessNet.Realm_ProcessReceive(...) - iReturnPacketSize != iPacketFullLength error!");

                    // 返回内存池
                    s_ProcessorBuffers.ReleaseBuffer(packetBuffer);

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }


                //////////////////////////////////////////////////////////////////////////
                // 输出信息包的日志
                //////////////////////////////////////////////////////////////////////////
                ProcessNet.LogServerPack(packetBuffer, iPacketFullLength, "Realm_In_Packets.log", eventArgs.NetState.ToString(), iPacketID, RealmOpCodeName.GetRealmOpCodeName(iPacketID));
                //////////////////////////////////////////////////////////////////////////


                // 读取的数据包
                PacketReader packetReader = new PacketReader(packetBuffer, iPacketFullLength, REALM_HEAD_SIZE /*包的ID大小-1个字节、长度大小-2个字节, 3个字节跳过*/);

                // 获取处理数据包的实例
                PacketHandler packetHandler = ProcessServer.RealmPacketHandlers.GetHandler(iPacketID);
                if (packetHandler == null)   // 说明还没有解开当前的数据包内容
                {
                    //////////////////////////////////////////////////////////////////////////
                    // 输出信息包的日志
                    //////////////////////////////////////////////////////////////////////////
                    ProcessNet.LogServerPack(packetBuffer, iPacketFullLength, "Realm_Unknown_Packets.log", eventArgs.NetState.ToString(), iPacketID, RealmOpCodeName.GetRealmOpCodeName(iPacketID));
                    //////////////////////////////////////////////////////////////////////////

                    // 返回内存池
                    s_ProcessorBuffers.ReleaseBuffer(packetBuffer);

                    // 获取剩下的数据长度
                    iReceiveBufferLength = receiveQueueBuffer.Length;

                    continue;
                }

                // 当前需处理的数据包的大小
                long iPacketHandlerLength = packetHandler.Length;
                if (iPacketHandlerLength > iReturnPacketSize)   // 包需求的数据大小大于得到的数据大小
                {
                    // 返回内存池
                    s_ProcessorBuffers.ReleaseBuffer(packetBuffer);

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }

                // 处理数据
                packetHandler.OnReceive(eventArgs.NetState, packetReader);

                // 返回内存池
                s_ProcessorBuffers.ReleaseBuffer(packetBuffer);

                // 获取剩下的数据长度
                iReceiveBufferLength = receiveQueueBuffer.Length;
            }
        }