コード例 #1
0
        public void GetPacketIDTest()
        {
            ReceiveQueue target   = new ReceiveQueue(); // TODO: 初始化为适当的值
            long         expected = 0;                  // TODO: 初始化为适当的值
            long         actual;

            actual = target.GetPacketID();
            Assert.AreEqual(expected, actual);
            Assert.Inconclusive("验证此测试方法的正确性。");
        }
コード例 #2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="netState"></param>
        internal static void RealmProcessReceive(object sender, NetStateEventArgs eventArgs)
        {
            LOGs.WriteLine(LogMessageType.MSG_HACK, "Realm_ProcessReceive...... 0 = {0}", eventArgs.NetState.ReceiveBuffer.Length);

            if (eventArgs.NetState == null)
            {
                Debug.WriteLine("ProcessNet.RealmList_ProcessReceive(...) - eventArgs.NetState == null error!");
                return;
            }

            ReceiveQueue receiveQueueBuffer = eventArgs.NetState.ReceiveBuffer;

            if (receiveQueueBuffer == null)
            {
                Debug.WriteLine("ProcessNet.RealmList_ProcessReceive(...) - receiveQueueBuffer == null error!");
                return;
            }

            if (receiveQueueBuffer.Length < REALM_HEAD_SIZE)
            {
                                                               // 等待数据包的完整
                return;
            }

            long iReceiveBufferLength = receiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据

            while (iReceiveBufferLength >= REALM_HEAD_SIZE)
            {
                // 获取包的 ID
                long iPacketID = receiveQueueBuffer.GetPacketID();

                // 获取包的长度
                long iPacketLength = receiveQueueBuffer.Length;

                if (iPacketLength > BUFFER_SIZE)   // 数据包过大
                {
                    Debug.WriteLine("ProcessNet.RealmList_ProcessReceive(...) - iPacketLength > BUFFER_SIZE error!");

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }

                // 获取空数据
                byte[] packetBuffer = s_ProcessorBuffers.AcquireBuffer();

                // 获取数据内容
                long iReturnPacketSize = receiveQueueBuffer.Dequeue(ref packetBuffer, 0, iPacketLength);

                // 获取的数据不相同
                if (iReturnPacketSize != iPacketLength)
                {
                    Debug.WriteLine("ProcessNet.RealmList_ProcessReceive(...) - iReturnPacketSize != iPacketLength error!");

                    // 返回内存池
                    s_ProcessorBuffers.ReleaseBuffer(packetBuffer);

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }


                //////////////////////////////////////////////////////////////////////////
                // 输出信息包的日志
                //////////////////////////////////////////////////////////////////////////
                ProcessNet.LogServerPack(packetBuffer, iPacketLength, "Realm_In_Packets.log", eventArgs.NetState.ToString(), iPacketID, RealmOpCodeName.GetRealmOpCodeName(iPacketID));
                //////////////////////////////////////////////////////////////////////////


                // 读取的数据包
                PacketReader packetReader = new PacketReader(packetBuffer, iPacketLength, REALM_HEAD_SIZE /*包的ID大小-1个字节、长度大小-2个字节, 3个字节跳过*/);

                // 获取处理数据包的实例
                PacketHandler packetHandler = ProcessServer.RealmPacketHandlers.GetHandler(iPacketID);
                if (packetHandler == null)   // 说明还没有解开当前的数据包内容
                {
                    //////////////////////////////////////////////////////////////////////////
                    // 输出未知信息包的日志
                    //////////////////////////////////////////////////////////////////////////
                    ProcessNet.LogServerPack(packetBuffer, iPacketLength, "Realm_In_Unknown_Packets.log", eventArgs.NetState.ToString(), iPacketID, RealmOpCodeName.GetRealmOpCodeName(iPacketID));
                    //////////////////////////////////////////////////////////////////////////

                    // 返回内存池
                    s_ProcessorBuffers.ReleaseBuffer(packetBuffer);

                    // 获取剩下的数据长度
                    iReceiveBufferLength = receiveQueueBuffer.Length;

                    continue;
                }

                // 当前需处理的数据包的大小
                long iPacketHandlerLength = packetHandler.Length;
                if (iPacketHandlerLength > iReturnPacketSize)   // 包需求的数据大小大于得到的数据大小
                {
                    // 返回内存池
                    s_ProcessorBuffers.ReleaseBuffer(packetBuffer);

                    eventArgs.NetState.Dispose(); // 断开
                    return;
                }

                // 处理数据
                packetHandler.OnReceive(eventArgs.NetState, packetReader);

                // 返回内存池
                s_ProcessorBuffers.ReleaseBuffer(packetBuffer);

                // 获取剩下的数据长度
                iReceiveBufferLength = receiveQueueBuffer.Length;
            }
        }