コード例 #1
0
    // Monster killed in game mode
    public void MonsterKilled(GameObject monster)
    {
        Debug.Log("Monster killed!");

        // Count the pickup collected
        questManager.MonsterKilled();

        // Set the screen ui and destroy the key
        hud.SetQuestProgressText(questManager.MonstersKilled() + "/" + questManager.TotalMonsters());

        // If the chests have all been opened
        if (questManager.AllMonstersKilled())
        {
            questComplete = true;
            Debug.Log("Monsters killed quest complete");
        }
    }