public void WinBattleFromQuest() { winScreen.SetActive(true); int xp = QuestManager.CalculateXPReward(_quest, _passedChecks); int followers = QuestManager.CalculateFollowerReward(_quest, _passedChecks); Debug.Log(followers); winText.text = "Congratulations! You've earned: " + xp + " XP, and " + followers + " followers!"; }
public void UpdateInformationFromQuestAndReturn() { int xp = QuestManager.CalculateXPReward(_quest, _passedChecks); int followers = QuestManager.CalculateFollowerReward(_quest, _passedChecks); GameInformation.PlayerXP += xp; Debug.Log(followers); Debug.Log(GameInformation.PlayerFollowers); GameInformation.PlayerFollowers += followers; Debug.Log(GameInformation.PlayerFollowers); SaveInformation.SaveAllInformation(); ReturnToMap(); }