//start our game funciton, public void StartArcadeMode() { StartArcadeModeButton.SetActive(false); MainMenuButton.SetActive(false); GameplayPanel.alpha = 1; FinishPanel.alpha = 0; score = 0; timer = 60f; canCount = true; timeText.text = " 1 : 00"; scoreText.text = "0"; pooler.StartGameInPool(0); }