public void StartPlayerLoadout() { pstats = PM.playerstat; Debug.Log("Loadout: Prim Owner " + pstats.name); pooler = PM.pooler; Debug.Log("PL: Pooler " + pooler.GetInstanceID()); }
public void FindPool(Pooler inPool) { //TEMP: use this to attach ammo pool. pooler = inPool; Debug.Log("BMag: Magic Pool " + pooler.GetInstanceID()); }