コード例 #1
0
    private object SetSpectrumDynamicRange(float value)
    {
        var intValue = (int)value;

        if (intValue < 1)
        {
            intValue = 1;
        }
        else if (intValue > 120)
        {
            intValue = 120;
        }
        _spectrumDynamicRange          = intValue;
        _spectrumAnalyzer.dynamicRange = intValue;
        PlayerPrefHelper.SetSpectrumDynamicRange(intValue);
        _spectrumDynamicRangeData.text = intValue.ToString();
        return(true);
    }