public override void Init() { if (_hasInit) { return; } base.Init(); AudioInputs = PlayerPrefHelper.GetAudioInputs(); _allEnabled = GameObject.Find("AllEnabled").GetComponent <CheckBoxBhv>(); _listSource = GameObject.Find("ListSource").transform; _pageNumber = GameObject.Find("PageNumber").GetComponent <TMPro.TextMeshPro>(); _hasInit = true; }
private void ActualizeList() { PlayerPrefHelper.SetAudioInputs(AudioInputs); AudioInputs.Clear(); AudioInputs = PlayerPrefHelper.GetAudioInputs(); if (AudioInputs.Count <= (_currentPage) * 10) { SetCurrentPage(_currentPage - 1); _pageNext.DisableButton(); } else { SetCurrentPage(_currentPage); } }