public void EvaluateAllInputs() { if (leftClicked > 0 && rightClicked > 0) { controller.Jump(true); jumped = true; if (leftClicked == rightClicked) { if (controller.MovingLeft()) { controller.MoveLeft(); } else { controller.MoveRight(); } } else if (leftClicked > rightClicked) { controller.MoveLeft(); } else { controller.MoveRight(); } } else { if (rightClicked == leftClicked) { controller.StopMovement(); } else if (rightClicked > leftClicked) { controller.MoveRight(); } else { controller.MoveLeft(); } } }