public void UnlockWorld(WorldEnum worldEnum, bool doSave = true) { ApplicationController.ac.worlds [worldEnum].isLocked = false; if (!this.playerData.unlockedWorld.Contains(worldEnum)) { this.playerData.unlockedWorld.Add(worldEnum); } if (doSave) { Save(); } // Achievements if (worldEnum == WorldEnum.AnimalPound) { PlayGamesScript.RevealAchievement(Config.DEFEAT_BULLDOG); } }