private void Finish() { endScoreText.text = $"Score <b>{score}"; if (PlayerPrefs.HasKey("bestScore")) { if (PlayerPrefs.GetInt("bestScore") < score) { PlayerPrefs.SetInt("bestScore", score); PlayGamesScript.PostScoreToLeaderboard(score); } } else { PlayerPrefs.SetInt("bestScore", score); PlayGamesScript.PostScoreToLeaderboard(score); } StartCoroutine(gameController.End()); }