// Update is called once per frame void Update() { number = Jumper.position.y; scoreText2D.text = number.ToString("0"); if (number > 200) { PlayGamesScript.UnlockAchievement(PGPS.achievement_get_a_high_score_of_200_in_coins_mode); } if (number > 500) { PlayGamesScript.UnlockAchievement(PGPS.achievement_500_in_coins_mode); } if (number > 1000) { PlayGamesScript.UnlockAchievement(PGPS.achievement_1000_in_coins_mode); } if (number > PlayerPrefs.GetFloat("HighScore", 0)) { PlayGamesScript.AddScoreToLeaderboard(PGPS.leaderboard_jumping_leaderboard, (long)number); PlayerPrefs.SetFloat("HighScore", number); highScore.text = number.ToString("0"); PlayGamesScript.instance.SaveData(); } }
IEnumerator ActivateHalo() { yield return(new WaitForSeconds(2f)); TT1Halo.SetActive(true); TT2Halo.SetActive(true); DeathScoreText.text = ScoreText.text; DeathPanel.GetComponent <Image>().CrossFadeAlpha(0f, 0f, true); Score.SetActive(false); DeathPanel.SetActive(true); DeathPanel.GetComponent <Image>().CrossFadeAlpha(0.8f, 0.15f, true); if (PlayerPrefs.GetInt("Invited") == 1) { StartCoroutine(DoublifyScore()); } else { if (PlayerPrefs.GetInt("Score") < GameController.GetComponent <GameControl>().score) { PlayerPrefs.SetInt("Score", GameController.GetComponent <GameControl>().score); PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_leaderboard, GameController.GetComponent <GameControl>().score); HighScore.SetActive(true); } } }
public void FinishLevel(LevelEnum level, int score = 100, bool doSave = true) { Level lvl = this.levels [level]; if (lvl.score < score) { lvl.score = score; } this.playerData.setScore(level, score); // Update Google Play Games Leaderboard if (doSave) { int totalScore = GetTotalScore(); PlayGamesScript.AddScoreToLeaderboard(Config.LEADERBOARD_OVERALL_SCORE, totalScore); } // If level is a story, unlock the next world if (lvl.isStory) { UnlockWorld(this.levels [lvl.nextLevel].world.id); } if (doSave) { Save(); } }
private void OnInedibleItemPickup() { GlobalData.Lives--; if (GlobalData.Lives < 0) { if (PlayGamesScript.SuccessAuth) { PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_score, GlobalData.Score); } else { PlayGamesScript.Auth(); } //AdRequest if (!m_AdWasShown) { m_AdPopup.Open(); OnPause(); } else { LevelChanger.FadeToLevel(GameLevels.THE_END); } } else { m_TextLives.text = $"Lives: {GlobalData.Lives}"; } }
public void OnDestroy() { PlayerPrefs.SetInt("finalScore", score); PlayerPrefs.SetInt("currentRank", gemIcon.GetRank()); //First time playing if (!PlayerPrefs.HasKey("highestScore")) { PlayerPrefs.SetInt("highestScore", score); PlayGamesScript.AddScoreToLeaderboard(Scoreboard.leaderboard_maiores_scores, score); PlayerPrefs.SetInt("highestRank", gemIcon.GetRank()); //Set rank first time } if (PlayerPrefs.HasKey("highestScore") && score > PlayerPrefs.GetInt("highestScore")) { PlayerPrefs.SetInt("highestScore", score); PlayGamesScript.AddScoreToLeaderboard(Scoreboard.leaderboard_maiores_scores, score); } if (PlayerPrefs.HasKey("highestRank") && gemIcon.GetRank() > PlayerPrefs.GetInt("highestRank")) { PlayerPrefs.SetInt("highestRank", gemIcon.GetRank()); } }
public void EndGame() { FindObjectOfType <ScoreText>().Game = false; PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_best_players, FindObjectOfType <ScoreText>().score); AdScript.instance.ShowFullscreenAd(); changer.ChangeBoxToBlack(); StartCoroutine(RestartLevel()); }
void SaveHighScore() { PlayerPrefs.SetInt("Most Chicken", highScore.highestChicken); PlayerPrefs.SetInt("Most Penguin", highScore.highestPenguin); #if UNITY_ANDROID PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_chicky_master, highScore.highestChicken); PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_pengi_master, highScore.highestPenguin); #endif GameDataManager.instance.SaveGame(); }
public void OnGameEnd() { if (PlayerPrefs.GetInt("score") < highScore) { PlayerPrefs.SetInt("score", highScore); PlayGamesScript.AddScoreToLeaderboard(SplitLinerResources.leaderboard_leaderboard, highScore); } SceneManager.LoadScene("Game"); am.allowChance = true; }
void Update() { score = main.score; scoreText.text = score.ToString(); if (score > PlayerPrefs.GetInt("BestScore", 0)) { PlayerPrefs.SetInt("BestScore", score); bestscoreText.text = score.ToString(); newBestScore.SetActive(true); PlayGamesScript.AddScoreToLeaderboard(DefensorResources.leaderboard_lista_dos_maiores_defensores_da_terra, score); // adiciona o maior ao google board } }
public void BirdDied() { PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_leaderboard, score); gameOverMenu.SetActive(true); gameOver = true; Rockets.Stop(); theAds.AdsShow(); playerRB.gravityScale = 1; StartCoroutine(Explosion()); scoredeath.text = "Score: " + score.ToString(); Screen.sleepTimeout = SleepTimeout.NeverSleep; }
private void UpdateData() { coins += (int)(score / 4); if (score > highScore) { highScore = score; Data.data.SetHighScore(highScore); } Data.data.SetCoins(coins + Data.data.GetCoins()); PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_asteroid_shooter_leaderboard, score); Data.data.Save(); }
void Update() { coinsAmountText.text = coinsAmount.ToString(); scoreText.text = score.ToString(); highscoreText.text = highscore.ToString(); if (score > highscore) { highscore = score; PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_highscore, highscore); } }
void killPlayer() { PlayerPrefs.SetInt("currentScore", scorescript.score); if (scorescript.score > PlayerPrefs.GetInt("HighScore")) { PlayerPrefs.SetInt("HighScore", scorescript.score); PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_leaderboard, scorescript.score); } scorescript.enabled = false; GameOverCanvas.SetActive(true); Destroy(gameObject); }
private IEnumerator gameOverActivated() { gameOver = true; endScore.text = "Score: " + score; yield return(new WaitForSeconds(0.01f)); dead.gameObject.SetActive(true); yield return(new WaitForSeconds(2f)); dead.gameObject.SetActive(false); Destroy(dead.gameObject); removeGameText(); if (score > 100) { PlayGamesScript.UnlockAchievement(GPGSIds.achievement_100_points); } if (score > 200) { PlayGamesScript.UnlockAchievement(GPGSIds.achievement_200_points); } if (score > highScore) { highScore = score; endHighScore.text = "High Score: " + highScore; newBest.gameObject.SetActive(true); } else { highScore = score; newBest.gameObject.SetActive(false); } PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_leaderboard, score); foreach (Button button in buttons) { button.gameObject.SetActive(true); } panel.gameObject.SetActive(true); endScore.gameObject.SetActive(true); endHighScore.gameObject.SetActive(true); }
private void SetRecordAndCheckAchievements() { PlayerPrefs.SetFloat(Constants.Timer + levelNumber, timer); PlayGamesScript.AddScoreToLeaderboard(levelLeaderboards[levelNumber], (long)(timer * 1000)); if (AchievementHelper.IsGoldenMedal(timer, levelNumber)) { PlayGamesScript.UnlockAchievement(GPGSIds.achievement_champion); } if (AchievementHelper.AreAllGoldenMedals()) { PlayGamesScript.UnlockAchievement(GPGSIds.achievement_speed_runner); } long score = AchievementHelper.RecountScore(); PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_overall, score); newRecordPanel.SetActive(true); }
public void GameOver() { panel.SetActive(true); //GetRandomTip (); // spawner.SetActive (false); // change.enabled = false; if (PlayerPrefs.GetInt("score") < tempScore) { PlayerPrefs.SetInt("score", tempScore); PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_highscores, tempScore); } if (PlayerPrefs.GetInt("score") >= 10) { UnlockScoreRankAchievementOne(); } if (PlayerPrefs.GetInt("score") >= 30) { UnlockScoreRankAchievementTwo(); } if (PlayerPrefs.GetInt("score") >= 70) { UnlockScoreRankAchievementThree(); } if (PlayerPrefs.GetInt("score") >= 200) { UnlockScoreRankAchievementFour(); } if (PlayerPrefs.GetInt("score") >= 500) { UnlockScoreRankAchievementFive(); } am.allowChance = true; }
public void Die() { print("Bird Thug!"); ClearHearts(); transform.position = transform.position; _rigidbody2D.isKinematic = false; _collider2D.isTrigger = false; GameManager.Instance._AudioSource.PlayOneShot(AudioManager.Instance._BirdDieSFX); _anim.SetTrigger("isDead"); GameManager.Instance._Gameover = true; _isDead = true; GameManager.Instance._WindowScoreText.text = GameManager.Instance._TheScore.ToString(); GameManager.Instance._QuitBtn.SetActive(true); GameManager.Instance._PlayAgainBtn.SetActive(true); if (GameManager.Instance._TheScore > PlayerPrefs.GetInt("BestScore", 0)) { PlayerPrefs.SetInt("BestScore", GameManager.Instance._TheScore); GameManager.Instance._WindowBestScoreText.text = GameManager.Instance._TheScore.ToString(); PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_save_life_scores, GameManager.Instance._TheScore); } GameManager.Instance._ScoreWindow.SetActive(true); //StartCoroutine(WaitBeforShowAd()); }
IEnumerator DoublifyScore() { yield return(new WaitForSeconds(0.15f)); int x = GameController.GetComponent <GameControl>().score; int i, score; score = 2 * x; if (PlayerPrefs.GetInt("Score") < score) { PlayerPrefs.SetInt("Score", score); PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_leaderboard, score); HighScore.SetActive(true); } for (i = x; i <= score; i++) { yield return(new WaitForSeconds(0.0005f)); DeathScoreText.text = "SCORE: " + i.ToString(); } }
// SetMenu: In base al menu selezionato da SelectEndGameMenu(), mostro risultati in tale menu. // Qui terminano le chiamate di fine partita. GameObject SetMenu(GameObject result) { if (isConnected && points > Player.highscore) { Player.highscore = points; PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_apong_leaderboard, Player.highscore); } result.SetActive(true); if (Player.gamesPlayed != 5 || (points < nextColor && !SkinManager.AllUnlocked())) { result.transform.Find("Custom").gameObject.SetActive(false); } // Se connesso ad internet if (isConnected) { // Sezione relativa alla skin giornaliera if (Player.Rewarded() || Player.gifts == -1) { result.transform.Find("AuxMenu").gameObject.SetActive(false); StartCoroutine(WaitForJob(1f, () => { if (points >= nextColor && !SkinManager.AllUnlocked()) { result.transform.Find("Custom").gameObject.SetActive(true); result.transform.Find("Custom").GetComponent <Animation>().Play(); SkinManager.FindNextSkin(); } else { result.transform.Find("Custom").gameObject.SetActive(false); } })); } else { result.transform.Find("AuxMenu").gameObject.SetActive(true); for (int i = 0; i < result.transform.Find("AuxMenu/CirclesBox").childCount; i++) { result.transform.Find("AuxMenu/CirclesBox").GetChild(i).GetComponent <Image>().color = Color.black; result.transform.Find("AuxMenu/CirclesBox").GetChild(i).GetComponent <RectTransform>().localScale = new Vector3(0.5f, 0.5f, 1f); result.transform.Find("AuxMenu/CirclesBox").GetChild(i).Find("Checkmark").gameObject.SetActive(false); } for (int i = 0; i < (Player.gamesPlayed - 1); i++) { result.transform.Find("AuxMenu/CirclesBox").GetChild(i).GetComponent <Image>().color = new Color32(0, 222, 94, 255); result.transform.Find("AuxMenu/CirclesBox").GetChild(i).GetComponent <RectTransform>().localScale = Vector3.one; result.transform.Find("AuxMenu/CirclesBox").GetChild(i).Find("Checkmark").gameObject.SetActive(true); } StartCoroutine(WaitForJob(1f, () => { result.transform.Find("AuxMenu/CirclesBox").GetChild(Player.gamesPlayed - 1).GetComponent <Image>().color = new Color32(0, 222, 94, 255); result.transform.Find("AuxMenu/CirclesBox").GetChild(Player.gamesPlayed - 1).Find("Checkmark").gameObject.SetActive(true); result.transform.Find("AuxMenu/CirclesBox").GetChild(Player.gamesPlayed - 1).GetComponent <Animation>().Play(); PlaySound(result.transform.Find("AuxMenu").GetComponent <AudioSource>(), 0f); print(points + "\n" + nextColor); if (Player.gamesPlayed == 5 || (points >= nextColor && !SkinManager.AllUnlocked())) { if (Player.gamesPlayed == 5) { SkinManager.RandomSkin[Player.gifts - 1].transform.Find("AlertIcon").gameObject.SetActive(true); } result.transform.Find("Custom").gameObject.SetActive(true); result.transform.Find("Custom").GetComponent <Animation>().Play(); } SkinManager.FindNextSkin(); if (Player.gifts == SkinManager.RandomSkin.Length) { Player.gifts = -1; } })); } } else { result.transform.Find("AuxMenu").gameObject.SetActive(false); } if (result.name == "HighscoreMenu") { result.transform.Find("HighscoreCircle/InnerCircle").GetComponentInChildren <Text>().text = points.ToString(); } if (result.name == "LoseMenu") { result.transform.Find("HighscoreCircle/InnerCircle/Text").GetComponent <Text>().text = Player.highscore.ToString(); result.transform.Find("ScoreCircle/InnerCircle/Text").GetComponent <Text>().text = points.ToString(); } return(result); }
//when the player passes through obstacle, adds 1 single point to the incremental achievement (in my case a total of 100 needed to unlock) public void RestartGame() { PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_leaderboard, score); //report back to leaderboard system if the score is greater than 1 }
public void RestartGame() { PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_leaderboard, Counter); Counter = 0; }
void Update() { if (fpsCounterGo.activeSelf) { deltaTime += (Time.unscaledDeltaTime - deltaTime) * 0.1f; float fps = 1.0f / deltaTime; fpsCounter.text = Mathf.FloorToInt(fps).ToString(); } if (controlGame) { if (sectionCount == 0) { lifepoints = 3; life.text = lifepoints.ToString() + " life points left"; /* * //default visibility sections * leftsection11.SetActive (false); * rightsection11.SetActive (false); * leftsection21.SetActive (false); * rightsection21.SetActive (false); * leftsection22.SetActive (false); * rightsection22.SetActive (false); * leftsection41.SetActive (false); * rightsection41.SetActive (false); * leftsection42.SetActive (false); * rightsection42.SetActive (false); * leftsection43.SetActive (false); * rightsection43.SetActive (false); * leftsection44.SetActive (false); * rightsection44.SetActive (false); */ //default visibility ui elements leftbutton1.enabled = false; leftbutton1.GetComponentInChildren <Text> ().enabled = false; rightbutton1.enabled = false; rightbutton1.GetComponentInChildren <Text> ().enabled = false; leftbutton2.enabled = false; leftbutton2.GetComponentInChildren <Text> ().enabled = false; rightbutton2.enabled = false; rightbutton2.GetComponentInChildren <Text> ().enabled = false; leftbutton3.enabled = false; leftbutton3.GetComponentInChildren <Text> ().enabled = false; rightbutton3.enabled = false; rightbutton3.GetComponentInChildren <Text> ().enabled = false; leftbutton4.enabled = false; leftbutton4.GetComponentInChildren <Text> ().enabled = false; rightbutton4.enabled = false; rightbutton4.GetComponentInChildren <Text> ().enabled = false; } else if (sectionCount == 1) { leftsection11.SetActive(true); rightsection11.SetActive(true); leftsection21.SetActive(false); rightsection21.SetActive(false); leftsection22.SetActive(false); rightsection22.SetActive(false); leftsection41.SetActive(false); rightsection41.SetActive(false); leftsection42.SetActive(false); rightsection42.SetActive(false); leftsection43.SetActive(false); rightsection43.SetActive(false); leftsection44.SetActive(false); rightsection44.SetActive(false); leftbutton1.enabled = false; leftbutton1.GetComponentInChildren <Text> ().enabled = false; rightbutton1.enabled = false; rightbutton1.GetComponentInChildren <Text> ().enabled = false; leftbutton2.enabled = false; leftbutton2.GetComponentInChildren <Text> ().enabled = false; rightbutton2.enabled = false; rightbutton2.GetComponentInChildren <Text> ().enabled = false; leftbutton3.enabled = false; leftbutton3.GetComponentInChildren <Text> ().enabled = false; rightbutton3.enabled = false; rightbutton3.GetComponentInChildren <Text> ().enabled = false; leftbutton4.enabled = false; leftbutton4.GetComponentInChildren <Text> ().enabled = false; rightbutton4.enabled = false; rightbutton4.GetComponentInChildren <Text> ().enabled = false; } else if (sectionCount == 2) { leftsection11.SetActive(false); rightsection11.SetActive(false); leftsection21.SetActive(true); rightsection21.SetActive(true); leftsection22.SetActive(true); rightsection22.SetActive(true); leftsection41.SetActive(false); rightsection41.SetActive(false); leftsection42.SetActive(false); rightsection42.SetActive(false); leftsection43.SetActive(false); rightsection43.SetActive(false); leftsection44.SetActive(false); rightsection44.SetActive(false); leftbutton.GetComponent <Button> ().interactable = false; rightbutton.GetComponent <Button> ().interactable = false; leftbutton1.enabled = true; leftbutton1.GetComponentInChildren <Text> ().enabled = true; rightbutton1.enabled = true; rightbutton1.GetComponentInChildren <Text> ().enabled = true; leftbutton2.enabled = true; leftbutton2.GetComponentInChildren <Text> ().enabled = true; rightbutton2.enabled = true; rightbutton2.GetComponentInChildren <Text> ().enabled = true; leftbutton3.enabled = false; leftbutton3.GetComponentInChildren <Text> ().enabled = false; rightbutton3.enabled = false; rightbutton3.GetComponentInChildren <Text> ().enabled = false; leftbutton4.enabled = false; leftbutton4.GetComponentInChildren <Text> ().enabled = false; rightbutton4.enabled = false; rightbutton4.GetComponentInChildren <Text> ().enabled = false; } else if (sectionCount == 4) { leftsection11.SetActive(false); rightsection11.SetActive(false); leftsection21.SetActive(false); rightsection21.SetActive(false); leftsection22.SetActive(false); rightsection22.SetActive(false); leftsection41.SetActive(true); rightsection41.SetActive(true); leftsection42.SetActive(true); rightsection42.SetActive(true); leftsection43.SetActive(true); rightsection43.SetActive(true); leftsection44.SetActive(true); rightsection44.SetActive(true); leftbutton.GetComponent <Button> ().interactable = false; rightbutton.GetComponent <Button> ().interactable = false; leftbutton1.enabled = true; leftbutton1.GetComponentInChildren <Text> ().enabled = true; rightbutton1.enabled = true; rightbutton1.GetComponentInChildren <Text> ().enabled = true; leftbutton2.enabled = true; leftbutton2.GetComponentInChildren <Text> ().enabled = true; rightbutton2.enabled = true; rightbutton2.GetComponentInChildren <Text> ().enabled = true; leftbutton3.enabled = true; leftbutton3.GetComponentInChildren <Text> ().enabled = true; rightbutton3.enabled = true; rightbutton3.GetComponentInChildren <Text> ().enabled = true; leftbutton4.enabled = true; leftbutton4.GetComponentInChildren <Text> ().enabled = true; rightbutton4.enabled = true; rightbutton4.GetComponentInChildren <Text> ().enabled = true; } controlGame = false; } if (controlScore) { sections.GetComponent <Animator> ().Play("SectionOn", -1, 0f); gameUi.GetComponent <Animator> ().Play("GetScore", -1, 0f); if (scoreInt < 10) { targetPoint.text = "Next Target Point: 10"; } else if (scoreInt < 25) { targetPoint.text = "Next Target Point: 25"; } else if (scoreInt < 50) { targetPoint.text = "Next Target Point: 50"; } else if (scoreInt < 100) { targetPoint.text = "Next Target Point: 100"; } else if (scoreInt < 150) { targetPoint.text = "Next Target Point: 150"; } else if (scoreInt < 200) { targetPoint.text = "Next Target Point: 200"; } else if (scoreInt < 250) { targetPoint.text = "Next Target Point: 250"; } else if (scoreInt < 500) { targetPoint.text = "Next Target Point: 500"; } else if (scoreInt < 750) { targetPoint.text = "Next Target Point: 750"; } else if (scoreInt < 1000) { targetPoint.text = "Next Target Point: 1000"; } if (scoreInt >= 0 && scoreInt < 100) { sectionCount = 1; } if (scoreInt >= 100 && scoreInt < 250) { sectionCount = 2; } if (scoreInt >= 250) { sectionCount = 4; } if (scoreInt >= 100) { PlayGamesScript.UnlockAchievement(GPGSIds.achievement_a_warrior); } if (scoreInt >= 250) { PlayGamesScript.UnlockAchievement(GPGSIds.achievement_a_lord); } if (scoreInt >= 500) { PlayGamesScript.UnlockAchievement(GPGSIds.achievement_the_king); } controlGame = true; coin.GetComponent <Animator> ().Play("CoinDestroy", -1, 0f); coinDestroyed = true; SpawnCoin(); controlScore = false; } if (lifepoints < 1 && zerolife) { scoreUiscore.text = scoreInt.ToString(); if (scoreInt > scoreUiscoreInt) { scoreUiscoreInt = scoreInt; scoreUibestscore.text = "Best Score: " + scoreUiscoreInt.ToString(); CloudVariables.SetImportantValues(1, scoreUiscoreInt); PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_leaderboards, CloudVariables.ImportantValues[1]); PlayGamesScript.Instance.SaveData(); } controlGame = true; sectionCount = 0; menuUi.SetActive(false); targetUi.GetComponent <Animator> ().Play("TargetOff", -1, 0f); gameUi.SetActive(false); scoreUi.SetActive(true); coin.GetComponent <Animator> ().Play("CoinDestroy", -1, 0f); coinDestroyed = true; sections.GetComponent <Animator> ().Play("SectionOff", -1, 0f); Camera.GetComponent <Animator> ().Play("CameraMoveToMenu", -1, 0f); nTnumber = Numbers [Random.Range(0, Numbers.Length)]; if (startCounter == nTnumber) { reward = true; } else { reward = false; } if (reward) { AdsScript.Instance.GameOver(); } scoreUi.GetComponent <Animator> ().Play("ScoreOn", -1, 0f); scoreUiscore.GetComponent <AudioSource>().Play(); zerolife = false; } if (thanksoff) { if (thanksUi.GetComponent <Animator> ().GetCurrentAnimatorStateInfo(0).IsName("ThanksOpen") && thanksUi.GetComponent <Animator> ().GetCurrentAnimatorStateInfo(0).length < thanksUi.GetComponent <Animator> ().GetCurrentAnimatorStateInfo(0).normalizedTime) { thanksUi.SetActive(false); thanksoff = false; } } if (gameoff) { if (gameUi.GetComponent <Animator> ().GetCurrentAnimatorStateInfo(0).IsName("GameOff") && gameUi.GetComponent <Animator> ().GetCurrentAnimatorStateInfo(0).length < gameUi.GetComponent <Animator> ().GetCurrentAnimatorStateInfo(0).normalizedTime) { targetUi.SetActive(false); gameUi.SetActive(false); menuUi.SetActive(true); gameoff = false; } } if (coinSpawned) { if (coin.GetComponent <Animator> ().GetCurrentAnimatorStateInfo(0).IsName("CoinSpawn") && coin.GetComponent <Animator> ().GetCurrentAnimatorStateInfo(0).length < coin.GetComponent <Animator> ().GetCurrentAnimatorStateInfo(0).normalizedTime) { clickControl = true; if (sectionCount == 1) { leftbutton.GetComponent <Button> ().interactable = true; rightbutton.GetComponent <Button> ().interactable = true; } else { leftbutton1.GetComponent <Button> ().interactable = true; rightbutton1.GetComponent <Button> ().interactable = true; leftbutton2.GetComponent <Button> ().interactable = true; rightbutton2.GetComponent <Button> ().interactable = true; leftbutton3.GetComponent <Button> ().interactable = true; rightbutton3.GetComponent <Button> ().interactable = true; leftbutton4.GetComponent <Button> ().interactable = true; rightbutton4.GetComponent <Button> ().interactable = true; } coinSpawned = false; } } if (scoreoff) { if (scoreUi.GetComponent <Animator> ().GetCurrentAnimatorStateInfo(0).IsName("ScoreOff") && scoreUi.GetComponent <Animator> ().GetCurrentAnimatorStateInfo(0).length < scoreUi.GetComponent <Animator> ().GetCurrentAnimatorStateInfo(0).normalizedTime) { scoreUi.SetActive(false); sectionCount = 0; scoreInt = 0 + rewardPoints; score.text = scoreInt.ToString(); controlGame = true; sectionCount = 1; gameUi.SetActive(true); targetUi.SetActive(true); gameUi.GetComponent <Animator> ().Play("GameOn", -1, 0f); targetUi.GetComponent <Animator> ().Play("TargetOn", -1, 0f); sections.GetComponent <Animator> ().Play("SectionOn", -1, 0f); SpawnCoin(); scoreoff = false; } } }
public void Restart() { PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_aim_for_the_skies, Counter); Counter = 0; UiScript.Instance.UpdatePointsText(); }
public void RestartGame() { PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_testscores, Counter); Counter = 0; UIScript.Instance.UpdatePointsText(); }
// Use this for initialization void Start() { Instance = this; leaderBoardPoint = PlayerPrefs.GetInt("highScore"); PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_lider_listesi, leaderBoardPoint); }
public void RestartGame() { PlayGamesScript.AddScoreToLeaderboard(GPGSIds.leaderboard_lider_listesi, Counter); Counter = 0; LBoardUI.Instance.UpdatePointsText(); }
public void RestartGame() { PlayGamesScript.AddScoreToLeaderboard(GarudaGames.leaderboard_high_score, Counter); Counter = 0; UIScript.Instance.UpdatePointsText(); }