public void ResumeGame() { PauseMenuManager.CloseMenu(); Cursor.lockState = CursorLockMode.Locked; Cursor.visible = false; EscapeIsLocked = true; StartCoroutine(MenuLock(0.1f)); }
public void ExitToDesktop() { PauseMenuManager p = GetComponent <PauseMenuManager>(); if (p != null) { p.CloseMenu(); } StartCoroutine(ApplicationExit()); }