public void ResumeGame()
 {
     PauseMenuManager.CloseMenu();
     Cursor.lockState = CursorLockMode.Locked;
     Cursor.visible   = false;
     EscapeIsLocked   = true;
     StartCoroutine(MenuLock(0.1f));
 }
    public void ExitToDesktop()
    {
        PauseMenuManager p = GetComponent <PauseMenuManager>();

        if (p != null)
        {
            p.CloseMenu();
        }

        StartCoroutine(ApplicationExit());
    }