// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Joystick1Button4) && pm.currentMenu == PauseMenuManager.Menu.RESEARCH) { pm.getPrevState(); } if (Input.GetKeyDown(KeyCode.Joystick1Button5) && pm.currentMenu == PauseMenuManager.Menu.RESEARCH) { pm.getNextState(); } }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Joystick1Button4) && pm.currentMenu == PauseMenuManager.Menu.INVENTORY) { pm.getPrevState(); } if (Input.GetKeyDown(KeyCode.Joystick1Button5) && pm.currentMenu == PauseMenuManager.Menu.INVENTORY) { Debug.Log("MAP"); pm.getNextState(); } }
// Update is called once per frame void Update() { if (gm.isPaused() && Input.GetKeyDown(KeyCode.Joystick1Button13) && pm.currentMenu == PauseMenuManager.Menu.INFO) { Debug.Log("We're skipping INFO for some reason"); pm.getPrevState(); } if (gm.isPaused() && Input.GetKeyDown(KeyCode.Joystick1Button14) && pm.currentMenu == PauseMenuManager.Menu.INFO) { Debug.Log("We're skipping INFO for some reason"); pm.getNextState(); } PanelSelection(); ProcessAction(); resourceALabel.text = rm.ResourceA.ToString(); resourceBLabel.text = rm.ResourceB.ToString(); resourceCLabel.text = rm.ResourceC.ToString(); resourceDLabel.text = rm.ResourceD.ToString(); resourceGLabel.text = rm.Gold.ToString(); refinedALabel.text = rm.RefinedA.ToString(); refinedBLabel.text = rm.RefinedB.ToString(); refinedCLabel.text = rm.RefinedC.ToString(); refinedDLabel.text = rm.RefinedD.ToString(); minerALabel.text = rm.MinerA.ToString(); minerBLabel.text = rm.MinerB.ToString(); minerCLabel.text = rm.MinerC.ToString(); minerDLabel.text = rm.MinerD.ToString(); inventory.text = rm.WIDGET_INVENTORY.ToString(); generators.text = rm.GENERATORS.ToString(); generatorE.text = rm.POWER_EFFICIENCY.ToString(); marketing.text = rm.MARKETING_LEVEL.ToString(); demand.text = rm.DEMAND.ToString(); price.text = rm.BASE_PRICE.ToString(); factories.text = rm.FACTORIES.ToString(); factoryY.text = rm.PRODUCTION_BASE_YIELD.ToString(); factoryE.text = rm.PRODUCTION_EFFICIENCY.ToString(); refineries.text = rm.REFINERIES.ToString(); refineryE.text = rm.REFINERY_EFFICIENCY.ToString(); refineryY.text = rm.REFINE_BASE_YIELD.ToString(); distribution.text = rm.DISTRIBUTION_FORCE.ToString(); workforce.text = rm.WORKFORCE.ToString(); crypto.text = rm.CRYPTO.ToString(); nodes.text = rm.CRYPTO_NODES.ToString(); cryptoDifficulty.text = rm.CRYPTO_DIFFICULTY.ToString(); }