コード例 #1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.Joystick1Button4) && pm.currentMenu == PauseMenuManager.Menu.RESEARCH)
     {
         pm.getPrevState();
     }
     if (Input.GetKeyDown(KeyCode.Joystick1Button5) && pm.currentMenu == PauseMenuManager.Menu.RESEARCH)
     {
         pm.getNextState();
     }
 }
コード例 #2
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.Joystick1Button4) && pm.currentMenu == PauseMenuManager.Menu.INVENTORY)
     {
         pm.getPrevState();
     }
     if (Input.GetKeyDown(KeyCode.Joystick1Button5) && pm.currentMenu == PauseMenuManager.Menu.INVENTORY)
     {
         Debug.Log("MAP");
         pm.getNextState();
     }
 }
コード例 #3
0
 // Update is called once per frame
 void Update()
 {
     if (gm.isPaused() && Input.GetKeyDown(KeyCode.Joystick1Button13) && pm.currentMenu == PauseMenuManager.Menu.INFO)
     {
         Debug.Log("We're skipping INFO for some reason");
         pm.getPrevState();
     }
     if (gm.isPaused() && Input.GetKeyDown(KeyCode.Joystick1Button14) && pm.currentMenu == PauseMenuManager.Menu.INFO)
     {
         Debug.Log("We're skipping INFO for some reason");
         pm.getNextState();
     }
     PanelSelection();
     ProcessAction();
     resourceALabel.text   = rm.ResourceA.ToString();
     resourceBLabel.text   = rm.ResourceB.ToString();
     resourceCLabel.text   = rm.ResourceC.ToString();
     resourceDLabel.text   = rm.ResourceD.ToString();
     resourceGLabel.text   = rm.Gold.ToString();
     refinedALabel.text    = rm.RefinedA.ToString();
     refinedBLabel.text    = rm.RefinedB.ToString();
     refinedCLabel.text    = rm.RefinedC.ToString();
     refinedDLabel.text    = rm.RefinedD.ToString();
     minerALabel.text      = rm.MinerA.ToString();
     minerBLabel.text      = rm.MinerB.ToString();
     minerCLabel.text      = rm.MinerC.ToString();
     minerDLabel.text      = rm.MinerD.ToString();
     inventory.text        = rm.WIDGET_INVENTORY.ToString();
     generators.text       = rm.GENERATORS.ToString();
     generatorE.text       = rm.POWER_EFFICIENCY.ToString();
     marketing.text        = rm.MARKETING_LEVEL.ToString();
     demand.text           = rm.DEMAND.ToString();
     price.text            = rm.BASE_PRICE.ToString();
     factories.text        = rm.FACTORIES.ToString();
     factoryY.text         = rm.PRODUCTION_BASE_YIELD.ToString();
     factoryE.text         = rm.PRODUCTION_EFFICIENCY.ToString();
     refineries.text       = rm.REFINERIES.ToString();
     refineryE.text        = rm.REFINERY_EFFICIENCY.ToString();
     refineryY.text        = rm.REFINE_BASE_YIELD.ToString();
     distribution.text     = rm.DISTRIBUTION_FORCE.ToString();
     workforce.text        = rm.WORKFORCE.ToString();
     crypto.text           = rm.CRYPTO.ToString();
     nodes.text            = rm.CRYPTO_NODES.ToString();
     cryptoDifficulty.text = rm.CRYPTO_DIFFICULTY.ToString();
 }