void SpreadCoins() { if (isRiki) { shape.enabled = false; Destroy(rb); } SG_Utils.Shuffle <Stuff>(Factory.LIVE_STUFF); int goldfishs = (int)item.power; foreach (Stuff stuff in Factory.LIVE_STUFF) { if (stuff != null && stuff is CatBasic && (stuff as CatBasic).isCanHoldCoin) { Mover.CreateCoinForCat(t.position, stuff as CatBasic); goldfishs--; } if (goldfishs < 1) { break; } } }
public override void ActivatePower() { var types = new CatType[] { CatType.GetCatType(Cats.Snow), CatType.GetCatType(Cats.Loki), CatType.GetCatType(Cats.Orion), CatType.GetCatType(Cats.Zen), CatType.GetCatType(Cats.Disco), CatType.GetCatType(Cats.Boom), CatType.GetCatType(Cats.Cap), CatType.GetCatType(Cats.King), CatType.GetCatType(Cats.Flint) }; type = types[Random.Range(0, types.Length)]; item = new CatItem(type, item.level, 0); if (type == CatType.GetCatType(Cats.Zen)) { shape.enabled = false; StartCoroutine(FlyingTimers((int)item.power)); iTween.PunchScale(ui.game.timeText.gameObject, new Vector3(0.6f, 0.6f, 0), 1); if (!isRiki) { ShakeAndDestroy(); } } else if (type == CatType.GetCatType(Cats.Snow)) { shape.enabled = false; gameplay.FreezeSeconds(item.power); if (!isRiki) { ShakeAndDestroy(); } } else if (type == CatType.GetCatType(Cats.Disco)) { shape.enabled = false; gameplay.StartFever(item.power); if (!isRiki) { ShakeAndDestroy(); } } else if (type == CatType.GetCatType(Cats.Boom)) { shape.enabled = false; Bomb((type.levelPower[0] + (type.levelPower[item.level - 1] - type.levelPower[0]) * 0.4f)); if (!isRiki) { ShakeAndDestroy(); } } else if (type == CatType.GetCatType(Cats.Cap)) { Destroy(rb); shape.enabled = false; float scale = type.scale.x * (smallScreen ? 1.1f : 1f) * 0.6f * (type.levelPower[item.level - 1] / type.levelPower[0]); iTween.ScaleTo(gameObject, iTween.Hash("x", scale, "y", scale, "easeType", "easeOutBack", "time", 0.6f)); StartCoroutine(Fly()); StartCoroutine(PushOutCatsOnPath()); } else if (type == CatType.GetCatType(Cats.King)) { shape.enabled = false; SG_Utils.Shuffle <Stuff>(Factory.LIVE_STUFF); int goldfishs = (int)item.power; foreach (Stuff stuff in Factory.LIVE_STUFF) { if (stuff != null && stuff is CatBasic && (stuff as CatBasic).isCanHoldCoin) { Mover.CreateCoinForCat(t.position, stuff as CatBasic); goldfishs--; } if (goldfishs < 1) { break; } } if (!isRiki) { ShakeAndDestroy(); } } else if (type == CatType.GetCatType(Cats.Flint)) { shape.enabled = false; SG_Utils.Shuffle <Stuff>(Factory.LIVE_STUFF); int goldfishs = (int)item.power; foreach (Stuff stuff in Factory.LIVE_STUFF) { if (stuff != null && stuff is CatBasic && (stuff as CatBasic).isCoin) { stuff.Punch(); (stuff as CatBasic).FreeCoin(); if (--goldfishs <= 0) { break; } } } if (!isRiki) { ShakeAndDestroy(); } } else if (type == CatType.GetCatType(Cats.Loki)) { shape.enabled = false; for (byte i = 0; i < CatLoki.bomb[item.level - 1, 0]; i++) { factory.CreateFirework(factory.fireworkPrefabs.boomSmall, new Vector3(Random.Range(-2f, 2f), Random.Range(-6f, 6f), 0)); } for (byte i = 0; i < CatLoki.bomb[item.level - 1, 1]; i++) { factory.CreateFirework(factory.fireworkPrefabs.rocket, new Vector3(Random.Range(-2f, 2f), Random.Range(-6f, 6f), 0)); } for (byte i = 0; i < CatLoki.bomb[item.level - 1, 2]; i++) { factory.CreateFirework(factory.fireworkPrefabs.boomBig, new Vector3(Random.Range(-2f, 2f), Random.Range(-6f, 6f), 0)); } for (byte i = 0; i < CatLoki.bomb[item.level - 1, 3]; i++) { factory.CreateFirework(factory.fireworkPrefabs.color, new Vector3(Random.Range(-2f, 2f), Random.Range(-6f, 6f), 0)); } if (!isRiki) { ShakeAndDestroy(); } } else if (type == CatType.GetCatType(Cats.Orion)) { shape.enabled = false; BlackHole.Create(t.position, item.power); if (!isRiki) { ShakeAndDestroy(); } } }