コード例 #1
0
 public void SetTurnPower(int turnPower)
 {
     players[curIndex].turnPower = turnPower;
     canvas.UpdateTurnOrder();
     curIndex++;
     if (curIndex == players.Length)
     {
         curIndex = 0;
         canvas.EndTurnOrder();
         StartMatch();
     }
     else
     {
         canvas.RollTurnOrder();
     }
 }