コード例 #1
0
    void AddPlayerHair()
    {
        ContentPack hairPack = new ContentPack();

        hairPack.setupWithGameObject(hairContentPack);
        foreach (var hair in hairPack.availableHair)
        {
            manager.AttachCIHair(hair, true);
        }
    }
コード例 #2
0
 protected override void Attach(M3DCharacterManager characterManager)
 {
     characterManager.AttachCIHair(morph3DDefinition.item, true);
     characterManager.DetectAttachedHair();
 }