public void GetPlayerByName_NullPlayerShouldThrowException() { var lobby = new LobbyClient(); var player = new PlayerClient("player"); lobby.AddPlayer(player); Assert.Throws <ArgumentException>(() => lobby.GetPlayerByName(null)); }
public void GetPlayerByName_SinglePlayerShouldWork() { var lobby = new LobbyClient(); var player = new PlayerClient("player"); lobby.AddPlayer(player); var actualPlayer = lobby.GetPlayerByName("player"); Assert.Equal(player, actualPlayer); }