public void onShow(bool immediately, float delay) { if (immediately) { mHideDone = false; LayoutTools.ACTIVE_WINDOW(mRole); mRole.stop(); mRole.setCurFrameIndex(mRole.getTextureFrameCount() - 1); } else { LayoutTools.ACTIVE_WINDOW_DELAY_EX(mScript, mRole, true, delay, onRoleShow); } }
public override void onShow(bool immediately, string param) { mDataRanking.setLoop(LOOP_MODE.LM_ONCE); mDataRanking.setAutoHide(false); mDataRanking.stop(true, false); mDataRanking.play(); float delaytime = 0.0f; int count = mAminList.Count; for (int i = 0; i < count; i++) { LayoutTools.ACTIVE_WINDOW_DELAY_EX(this, mAminList[i], true, delaytime, onLabelShow, null); delaytime += 0.5f; mAminList[i].setLoop(LOOP_MODE.LM_ONCE); mAminList[i].setAutoHide(false); mAminList[i].stop(true, false); mAminList[i].play(); } }
public void onShow(float delayTime) { LayoutTools.ACTIVE_WINDOW_DELAY_EX(mScript, mProp, true, delayTime, onPropsShow); }