コード例 #1
0
        public WebSocket()
        {
#if UNITY_EDITOR || UNITY_STANDALONE
            socket = new WebSocketImplementation();
#elif !UNITY_EDITOR || UNITY_WEBGL
            socket = new WebGLWebSocketImplementation();
#endif
            socket.SetRecvEvent(RecvEvent);
            requestQueue = new Queue <RequestQueueItem>();
        }