コード例 #1
0
 public override void ApplyDamage(int damage)
 {
     if (currentHp - damage <= 0)
     {
         FixAll();
     }
     base.ApplyDamage(damage);
     FindObjectOfType <CameraSreenShake>().ShakeCamera();
     hpbar.ModifyHP(currentHp * 1f / startHp * 1f);
 }