Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
public override void ApplyDamage(int damage) { if (currentHp - damage <= 0) { FixAll(); } base.ApplyDamage(damage); FindObjectOfType <CameraSreenShake>().ShakeCamera(); hpbar.ModifyHP(currentHp * 1f / startHp * 1f); }