コード例 #1
0
    private void OnTriggerEnter2D(Collider2D otherCollider)
    {
        HealthDisplay healthDisplay = FindObjectOfType <HealthDisplay>();

        healthDisplay.LoseHealth();
        //otherCollider.gameObject.GetComponent<Health>().DealDamage(maxDamage);
        //FindObjectOfType<Health>().DealDamage(maxDamage);
        Destroy(otherCollider.gameObject);

        /*
         * if (healthDisplay.GetPlayerHealth() <= 0)
         * {
         *  SceneManager.LoadScene("StartScreen");
         * }*/
    }