コード例 #1
0
    private static int Minimax(GameNode node, int depth, bool maximizingPlayer)
    {
        if (depth == 0 || node.IsTerminal)
        {
            return(node.GetHeuristic());
        }

        if (maximizingPlayer)
        {
            var bestValue = int.MinValue;
            foreach (var child in node.Children.Keys)
            {
                var value = Minimax(child, depth - 1, !maximizingPlayer);
                bestValue = Max(bestValue, value);
            }
            node.SetHeuristic(bestValue);
            return(bestValue);
        }
        else
        {
            var bestValue = int.MaxValue;
            foreach (var child in node.Children.Keys)
            {
                var value = Minimax(child, depth - 1, !maximizingPlayer);
                bestValue = Min(bestValue, value);
            }
            node.SetHeuristic(bestValue);
            return(bestValue);
        }
    }