コード例 #1
0
 public override void OnInitalization()
 {
     GameProcess = new FsmSystem();
     GameProcess.RegisterFsmState <StateGameEnd>();
     GameProcess.RegisterFsmState <StateGamePlaying>();
     GameProcess.RegisterFsmState <StateGameReady>();
     GameProcess.RegisterFsmState <StateGamePlayback>();
     GameProcess.RegisterFsmState <StateGameInfoInit>();
     GameProcess.RegisterFsmState <StateGameContinue>();
     GameProcess.RegisterFsmState <StateGameReconnect>();
     GameProcess.RegisterFsmState <StateGameSceneInit>();
 }