public override void ChangeState(EntityState state) { EntityUtil.CheckValidStateForChangeRelationshipState(state, "state"); if (State == EntityState.Detached && state == EntityState.Detached) { return; } ValidateState(); if (RelationshipWrapper.Key0 == Key0) { ObjectStateManager.ChangeRelationshipState( Key0, Key1, RelationshipWrapper.AssociationSet.ElementType.FullName, RelationshipWrapper.AssociationEndMembers[1].Name, state); } else { Debug.Assert(RelationshipWrapper.Key0 == Key1, "invalid relationship"); ObjectStateManager.ChangeRelationshipState( Key0, Key1, RelationshipWrapper.AssociationSet.ElementType.FullName, RelationshipWrapper.AssociationEndMembers[0].Name, state); } }
public override void ChangeState(EntityState state) { EntityUtil.CheckValidStateForChangeRelationshipState(state, nameof(state)); if (this.State == EntityState.Detached && state == EntityState.Detached) { return; } this.ValidateState(); if (this.RelationshipWrapper.Key0 == this.Key0) { this.ObjectStateManager.ChangeRelationshipState((object)this.Key0, (object)this.Key1, this.RelationshipWrapper.AssociationSet.ElementType.FullName, this.RelationshipWrapper.AssociationEndMembers[1].Name, state); } else { this.ObjectStateManager.ChangeRelationshipState((object)this.Key0, (object)this.Key1, this.RelationshipWrapper.AssociationSet.ElementType.FullName, this.RelationshipWrapper.AssociationEndMembers[0].Name, state); } }