コード例 #1
0
        internal void SetEntityKey(EntityKey value, bool forceFixup)
        {
            if (value != null && value == EntityKey && (ReferenceValue.Entity != null || (ReferenceValue.Entity == null && !forceFixup)))
            {
                // "no-op" -- this is not really no-op in the attached case, because at a minimum we have to do a key lookup,
                // worst case we have to review all relationships for the owner entity
                // However, if we don't do this, we can get into a scenario where we are setting the key to the same thing it's already set to
                // and this could have side effects, especially with RI constraints and cascade delete. We don't want to delete something
                // and then add it back, if that deleting could have additional unexpected effects. Don't bother doing this check if value is
                // null, because EntityKey could be null even if there are Added/Unchanged relationships, if the target entity has a temporary key.
                // In that case, we still need to delete that existing relationship, so it's not a no-op
                return;
            }

            if (this.ObjectContext != null && !UsingNoTracking)
            {
                Debug.Assert(this.WrappedOwner.Entity != null, "Unexpected null Owner on EntityReference attached to a context");

                // null is a valid value for the EntityKey, but temporary and special keys are not
                // devnote: Can't check this on detached references because this property could be set to a temp key during deserialization,
                //          if the key hasn't finished deserializing yet.
                if (value != null && !IsValidEntityKeyType(value))
                {
                    throw EntityUtil.CannotSetSpecialKeys();
                }

                if (value == null)
                {
                    if (AttemptToNullFKsOnRefOrKeySetToNull())
                    {
                        DetachedEntityKey = null;
                    }
                    else
                    {
                        ReferenceValue = EntityWrapperFactory.NullWrapper;
                    }
                }
                else
                {
                    // Verify that the key has the right EntitySet for this RelationshipSet
                    EntitySet targetEntitySet = value.GetEntitySet(ObjectContext.MetadataWorkspace);
                    CheckRelationEntitySet(targetEntitySet);
                    value.ValidateEntityKey(ObjectContext.MetadataWorkspace, targetEntitySet, true /*isArgumentException */, "value");

                    ObjectStateManager manager = this.ObjectContext.ObjectStateManager;

                    // If we already have an entry with this key, we just need to create a relationship with it
                    bool addNewRelationship = false;
                    // If we don't already have any matching entries for this key, we'll have to create a new entry
                    bool        addKeyEntry = false;
                    EntityEntry targetEntry = manager.FindEntityEntry(value);
                    if (targetEntry != null)
                    {
                        // If it's not a key entry, just use the entity to set this reference's Value
                        if (!targetEntry.IsKeyEntry)
                        {
                            // Delegate to the Value property to clear any existing relationship
                            // and to add the new one. This will fire the appropriate events and
                            // ensure that the related ends are connected.

                            // It has to be a TEntity since we already verified that the EntitySet is correct above
                            this.ReferenceValue = targetEntry.WrappedEntity;
                        }
                        else
                        {
                            // if the existing entry is a key entry, we just need to
                            // add a new relationship between the source entity and that key
                            addNewRelationship = true;
                        }
                    }
                    else
                    {
                        // no entry exists, so we'll need to add a key along with the relationship
                        addKeyEntry        = !IsForeignKey;
                        addNewRelationship = true;
                    }

                    if (addNewRelationship)
                    {
                        EntityKey ownerKey = ValidateOwnerWithRIConstraints(targetEntry == null ? null : targetEntry.WrappedEntity, value, checkBothEnds: true);

                        // Verify that the owner is in a valid state for adding a relationship
                        ValidateStateForAdd(this.WrappedOwner);

                        if (addKeyEntry)
                        {
                            manager.AddKeyEntry(value, targetEntitySet);
                        }

                        // First, clear any existing relationships
                        manager.TransactionManager.EntityBeingReparented = WrappedOwner.Entity;
                        try
                        {
                            ClearCollectionOrRef(null, null, /*doCascadeDelete*/ false);
                        }
                        finally
                        {
                            manager.TransactionManager.EntityBeingReparented = null;
                        }

                        // Then add the new one
                        if (IsForeignKey)
                        {
                            DetachedEntityKey = value;
                            // Update the FK values in this entity
                            if (IsDependentEndOfReferentialConstraint(false))
                            {
                                UpdateForeignKeyValues(WrappedOwner, value);
                            }
                        }
                        else
                        {
                            RelationshipWrapper wrapper = new RelationshipWrapper((AssociationSet)RelationshipSet, RelationshipNavigation.From, ownerKey, RelationshipNavigation.To, value);
                            // Add the relationship in the unchanged state if
                            EntityState relationshipState = EntityState.Added;

                            // If this is an unchanged/modified dependent end of a relationship and we are allowing the EntityKey to be set
                            // create the relationship in the Unchanged state because the state must "match" the dependent end state
                            if (!ownerKey.IsTemporary && IsDependentEndOfReferentialConstraint(false))
                            {
                                relationshipState = EntityState.Unchanged;
                            }
                            manager.AddNewRelation(wrapper, relationshipState);
                        }
                    }
                }
            }
            else
            {
                // Just set the field for detached object -- during Attach/Add we will make sure this value
                // is not in conflict if the EntityReference contains a real entity. We cannot always determine the
                // EntityKey for any real entity in the detached state, so we don't bother to do it here.
                DetachedEntityKey = value;
            }
        }