//.txt not necessary as part of input public void Load(string fileName) { programCounter = 0; choiceData.Clear(); using (StreamReader sr = new StreamReader(fileName + ".txt")) using (StreamWriter lvsv = new StreamWriter(new FileStream("liveSave.txt", FileMode.Create))) { string line; while (!sr.EndOfStream) { line = sr.ReadLine(); int choice = 0; string[] splitLine = line.Split(' '); if (splitLine.Length > 1) { int.TryParse(splitLine[1], out choice); if (choice != 0 && choice <= 4) { choiceData.Add(choice + ""); lvsv.WriteLine(line); } } if (sr.Peek() == -1) { programCounter = int.Parse(line) - 1; } } lvsv.Close(); sr.Close(); } /*foreach (string key in labels.Keys) { * Debug.Log(key + " = " + labels[key] + ": " + commands[labels[key]]); * }*/ while (!labels.ContainsValue(programCounter)) { programCounter--; } dialogueManager.ResetChoice(); dialogueManager.ClearText(); characterManager.GetComponent <CharacterManager>().RemoveCharacter("All"); Next(); }
public void ParseOption() { string command = option.Split(',')[0]; string commandModifier = option.Split(',')[1]; if (command == "line") { box.ClearText(); box.lineNum = int.Parse(commandModifier); box.ShowDialogue(); box.lineNum++; } else if (command == "scene") { SceneManager.LoadScene("Scene" + commandModifier); } }
IEnumerator InitiateDialogue() { /* Halt Player Control */ player.isControllable = false; /* Play Sound */ SoundManager.instance.PlaySound("Blip"); /* Execute Dialogue */ dialouge.printDelay = 0.02f; dialouge.SetColor(Color.black); dialouge.ClearText(); dialouge.SetTextVisibility(true); yield return(StartCoroutine(dialouge.PrintText(text))); /* Wait For User To Continue */ yield return(new WaitUntil(() => Input.GetKeyDown(KeyCode.Z))); /* Return Control to Player */ dialouge.SetTextVisibility(false); player.isControllable = true; }
/// <summary> /// Clears displayed text and begins the sequence /// </summary> public override void SequenceStart() { active = true; manager.ClearText(); }