/// <summary> /// When something enters the trigger, this method adds the database if the condition is true. /// </summary> /// <param name='other'> /// Other. /// </param> void OnTriggerEnter(Collider other) { if (condition.IsTrue(other.transform)) { DialogueDebug.DebugLevel originalLevel = DialogueManager.DebugLevel; if (debug) { DialogueManager.DebugLevel = DialogueDebug.DebugLevel.Info; Debug.Log(string.Format("{0}: Adding database '{1}'", DialogueDebug.Prefix, database.name)); } DialogueManager.AddDatabase(database); DialogueManager.DebugLevel = originalLevel; } }
public override void OnEnter() { DialogueManager.AddDatabase(database); Finish(); }