コード例 #1
0
    void CreateCoin()
    {// Objeto a Instanciar, posicion actual del gameObject, variable necesaria para el instantiate
        Vector3        transformUpdate = new Vector3(transform.position.x, transform.position.y, transform.position.z);
        GameObject     coin            = Instantiate(ItemToDrop, transformUpdate, Quaternion.identity);
        CoinController coinC           = coin.GetComponent <CoinController>();

        coinC.SendMessage("ImpulseCoin");
    }