// Update is called once per frame public void OnPointerDown(PointerEventData eventData) { if (eventData.button == PointerEventData.InputButton.Left) { CharacterSelector.PickupToken(this); } else if (eventData.button == PointerEventData.InputButton.Right) { CharacterSelector.ResetToken(id); } }
void Pickup() { CharacterSelector.PickupToken(this); }