コード例 #1
0
    private void AttachProjectileToCatapult()
    {
        if (!isFired)
        {
            if (catapult.LoadProjectile(rb))
            {
                rb.position = new Vector3(-9.0f, -5.0f, 0.0f);
                catapult.LineRendererUpdate();
                followProjectile.projectile = rb.transform;
                gameReset.projectile        = rb;

                spring.connectedBody = catapultRigidBody;
                isLoaded             = true;
            }
        }
    }