コード例 #1
0
        protected override async void OnNavigatedTo(NavigationEventArgs e)
        {
            if (!previouslyLoaded)
            {
                var file = await StorageFile.GetFileFromApplicationUriAsync(new Uri("ms-appx:///Assets/InkRecognitionSampleInstructions.gif"));

                if (file != null)
                {
                    using (var stream = await file.OpenSequentialReadAsync())
                    {
                        await inkCanvas.InkPresenter.StrokeContainer.LoadAsync(stream);
                    }
                }

                previouslyLoaded = true;
            }

            // When the page is Unloaded, the Win2D CanvasControl is disposed. To preserve the state of the page we need to re-instantiate this object.
            // In the case of the Win2D CanvasControl, a new UI Element needs to be created/appended to the page as well
            var resultCanvas = new CanvasControl();

            resultCanvas.Name  = "resultCanvas";
            resultCanvas.Draw += ResultCanvas_Draw;
            resultCanvas.SetValue(Grid.ColumnSpanProperty, 2);
            resultCanvas.SetValue(Grid.RowProperty, 2);

            resultCanvasGrid.Children.Add(resultCanvas);

            RecognizeButton_Click(null, null);
            base.OnNavigatedTo(e);
        }
コード例 #2
0
        protected override async void OnNavigatedTo(NavigationEventArgs e)
        {
            if (!previouslyLoaded)
            {
                var file = await StorageFile.GetFileFromApplicationUriAsync(new Uri("ms-appx:///Assets/InkRecognizerSampleInstructions.gif"));

                if (file != null)
                {
                    using (var stream = await file.OpenSequentialReadAsync())
                    {
                        await inkCanvas.InkPresenter.StrokeContainer.LoadAsync(stream);
                    }
                }

                previouslyLoaded = true;
            }

            // When the page is Unloaded, InkRecognizer and the Win2D CanvasControl are disposed. To preserve the state of the page we need to re-instantiate these objects.
            // In the case of the Win2D CanvasControl, a new UI Element needs to be created/appended to the page as well
            string endpoint = localSettings.Values["InkRecognizerEndpoint"] as string;
            string apiKey   = localSettings.Values["InkRecognizerApiKey"] as string;

            if (string.IsNullOrEmpty(endpoint) || !Uri.IsWellFormedUriString(endpoint, UriKind.Absolute))
            {
                await new MessageDialog("Ensure you have a valid URI set in the Settings page.", "Invalid or Missing URI").ShowAsync();
            }
            else
            {
                inkRecognizer = new InkRecognizer(endpoint, apiKey);
            }

            var resultCanvas = new CanvasControl();

            resultCanvas.Name  = "resultCanvas";
            resultCanvas.Draw += ResultCanvas_Draw;
            resultCanvas.SetValue(Grid.RowProperty, 0);

            resultCanvasGrid.Children.Add(resultCanvas);

            base.OnNavigatedTo(e);
        }