コード例 #1
0
ファイル: Game_Manager.cs プロジェクト: kannas2/kannas2
    void Start()
    {
        str_Event_Mag  = Event_Manager.Instance; //사용할때 변수 안쓰고 쓸라면 (Event_Manager.Instance).
        str_Camera_Mag = Camera_Manager.Instance;
        str_Character  = Character.Instance;
        str_ride_car   = ride_car.Instance;
        str_sound_Mag  = Sound_Manager.Instance;

        //타 클래스 초기화.
        str_Event_Mag.Event_Init();
        str_Character.Character_Init();
        str_ride_car.ride_car_Init();
        str_Camera_Mag.Camera_Init();

        eat_ice_cream = true;
        ice_cream     = false;
        trash_check   = false;
        car_check     = false;
        F_key_        = true;

        ride_car_update = false;
        ride_car_Evnet  = false;
        char_update     = true;
        trash_Event     = false;
        cross_Event     = false;
        steel_down      = false;

        shoot_       = false;
        trash_shoot_ = false;
        dir_con      = new Vector3(0, 0, 0);

        c_distance = .0f;
        t_distance = .0f;
        trash_dis  = 4.0f;

        spriteRenderer = GameObject.Find("Player_ice_cream").GetComponent <SpriteRenderer>();

        //오브젝트 위치 set
        obj_trash.transform.position = new Vector3(-5.66f, 3.94f, -1.0f);

        //background_bgm
        str_sound_Mag.PlayBGM(1);
    }