public void PlayGame() { player.gameObject.SetActive(true); animaLisPlatform.gameObject.SetActive(true); animaLisPlatform.enabled = true; if (animaLisPlatform.isPlaying) { animaLisPlatform.Stop(); } animaLisPlatform.Play(); dataGame.platformActive = Random.Range(0, dataGame.platform.Length); for (int i = 0; i < listPlatform.childCount; i++) { Platform platform = listPlatform.GetChild(i).GetComponent <Platform> (); platform.enabled = true; platform.SetRadius(); } cam.Start(); player.Start(); }
public MultyCamForm() { InitializeComponent(); CameraControls = new List <CameraControl>(); for (int index = 0; index < Config.CAMERAS; index++) { CameraControl cnt = new CameraControl(index); cnt.Dock = DockStyle.Fill; cnt.BorderStyle = BorderStyle.FixedSingle; cnt.ImageTaken += new CameraControl.ImageTakenDelegate(cnt_ImageTaken); CameraControls.Add(cnt); } tablePanelControl1.AddRows(CameraControls.ConvertAll <Control>(cc => cc)); foreach (var cnt in this.CameraControls) { cnt.Start(); } Default = this; }