コード例 #1
0
 void LoseState()
 {
     if (health <= 0)
     {
         healthAnim.SetBool("Lose", true);
         canMove         = false;
         spawner.enabled = false;
         if (bS.openWindow == true)
         {
             bS.CloseTurretWindow();
         }
         if (bS.openWindow == true)
         {
             bS.CloseUpgradeWindow();
         }
         bS.gameObject.SetActive(false);
         loseObjects.SetActive(true);
     }
 }