void Checker(string typedWord, string wordToCheck) { if (string.Compare(typedWord.ToLower(), wordToCheck.ToLower()) == 0) { wordObjs[currentWord].SetActive(false); currentWord++; ContinueGame(typedWord); //Havokk SentenceAudio(); } else if (typedWord.ToLower() == "menu".ToLower()) { SceneManager.LoadScene(0); } else if (typedWord.ToLower() == "Save Game".ToLower()) { GameManager.Instance.SaveGame(this); } else { Fail(); } input.text = ""; spawner.DecreaseScreenCount(); input.ActivateInputField(); }