protected void CopyPrefabPose() { AvatarSetupTool.CopyPose(gameObject, prefab); AvatarSetupTool.TransferPoseToDescription(m_Skeleton, root); m_Inspector.Repaint(); }
protected void CopyPrefabPose() { AvatarSetupTool.CopyPose(base.gameObject, base.prefab); AvatarSetupTool.TransferPoseToDescription(base.serializedObject, base.root); this.m_Inspector.Repaint(); }