protected void CopyPrefabPose()
 {
     AvatarSetupTool.CopyPose(gameObject, prefab);
     AvatarSetupTool.TransferPoseToDescription(m_Skeleton, root);
     m_Inspector.Repaint();
 }
예제 #2
0
 protected void CopyPrefabPose()
 {
     AvatarSetupTool.CopyPose(base.gameObject, base.prefab);
     AvatarSetupTool.TransferPoseToDescription(base.serializedObject, base.root);
     this.m_Inspector.Repaint();
 }