void Start() { dh = FindObjectOfType <DialogueHandler>(); ac = FindObjectOfType <AudioController>(); ch = FindObjectOfType <CameraHandler>(); bh = FindObjectOfType <BattleHandler>(); bpSlider.maxValue = 20; mpSlider.maxValue = 20; mp = 20; if (bh.opponent.willBreakBond) { bp = 20; } else { bp = 0; } storedBp = bp; storedMp = mp; if (bh.opponent._name != "Bubbly" && bh.opponent._name != "Shy" && bh.opponent._name != "RAW") { currentPersonaObj = myPersonas[currentPersona].SpawnMe(personaPos, this); ShowPersonaFX(); } else { GameController.gc.isBossBattle = true; } ac.BeginBattleMusic(); }