private static Link.Visual.Material.Texture ExportTextureData(Texture texture)
        {
            string oldTexturePath = UrdfAssetPathHandler.GetFullAssetPath(RuntimeUrdf.AssetDatabase_GetAssetPath(texture));
            string newTexturePath = UrdfExportPathHandler.GetNewResourcePath(Path.GetFileName(oldTexturePath));

            if (oldTexturePath != newTexturePath)
            {
                File.Copy(oldTexturePath, newTexturePath, true);
            }

            string packagePath = UrdfExportPathHandler.GetPackagePathForResource(newTexturePath);

            return(new Link.Visual.Material.Texture(packagePath));
        }