IEnumerator LoadLastScene() { yield return(GetComponent <SavingSystem>().LoadLastScene(defaultSaveFile)); Fader fader = FindObjectOfType <Fader>(); fader.FadeOutInmediate(); yield return(fader.FadeIn(fadeInTime)); }
IEnumerator LoadLastScene() { yield return(GetComponent <SavingSystem>().LoadLastScene(defaultSaveFile)); Fader fader = FindObjectOfType <Fader>(); fader.FadeOutInmediate(); yield return(fader.FadeIn(fadeInTime)); }