Esempio n. 1
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 public static void Remove(MonoBehaviourComponentData component)
 {
     toBeRemovedCompenent.Enqueue(component);
     toBeRemovedGameObject.Enqueue(component.gameObject);
 }
Esempio n. 2
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 public static void Remove(MonoBehaviourComponentData component)
 {
     Instance.toBeRemovedCompenent.Enqueue(component);
 }
Esempio n. 3
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 public static void Add(MonoBehaviourComponentData component)
 {
     toBeAddedComponent.Enqueue(component);
     toBeAddedGameObject.Enqueue(component.gameObject);
 }
Esempio n. 4
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 public static void Add(MonoBehaviourComponentData component)
 {
     Instance.toBeAddedComponent.Enqueue(component);
 }