Beispiel #1
0
 public static void Remove(MonoBehaviourComponentData component)
 {
     toBeRemovedCompenent.Enqueue(component);
     toBeRemovedGameObject.Enqueue(component.gameObject);
 }
Beispiel #2
0
 public static void Remove(MonoBehaviourComponentData component)
 {
     Instance.toBeRemovedCompenent.Enqueue(component);
 }
Beispiel #3
0
 public static void Add(MonoBehaviourComponentData component)
 {
     toBeAddedComponent.Enqueue(component);
     toBeAddedGameObject.Enqueue(component.gameObject);
 }
Beispiel #4
0
 public static void Add(MonoBehaviourComponentData component)
 {
     Instance.toBeAddedComponent.Enqueue(component);
 }