public static void Remove(MonoBehaviourComponentData component) { toBeRemovedCompenent.Enqueue(component); toBeRemovedGameObject.Enqueue(component.gameObject); }
public static void Remove(MonoBehaviourComponentData component) { Instance.toBeRemovedCompenent.Enqueue(component); }
public static void Add(MonoBehaviourComponentData component) { toBeAddedComponent.Enqueue(component); toBeAddedGameObject.Enqueue(component.gameObject); }
public static void Add(MonoBehaviourComponentData component) { Instance.toBeAddedComponent.Enqueue(component); }